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Voodoo

by Ralph Sesseler, 2002

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(3.00MB)

Rating

Graphics

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Graphics are a big plus for this game. Everything but the characters are 3D rendered. Realistic shadows and lighting invade every nook and cranny of every background, and the items you collect in your quest are also quite detailed.

Sound

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Music in this game is in the style of the Louisiana tunes. Unfortunately, they're creepy and depressing. To me, the game'd be better without it, as the overly dark score of this game makes it tough for me to enjoy it. Then again, it fits what you do to chickens in this game.

Gameplay

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The gameplay is the best part of this game, and is what really makes it worth the play. You have every kind of puzzle in this game, from a musical puzzle, two examples of cooking, inventory puzzles, and puzzles within puzzles.

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There are many adventure games out there. In fact, the adventure genre rules the freeware community in terms of quantity, and normally in terms of quality. Some can really be challenging, or some can be hilarious, or some can leave a sort of impression on your mind by the time you have reached the ending. Is Voodoo challenging? Yes. Is it humorous? Somewhat. Does it leave a lasting impression? Yes and No. Read this review and find out what I have to say about this more than average adventure game.

You, Salem, have been the servant of Jean Le Noir for many years. You served at his mansion, the Loa house, a place surrounded by the spirits of the dead. Le Noir was a mighty voodoo priest, be he himself is now one of the dead. The mansion is now owned by a young couple, the Lafayettes, and their father, a family who enjoys peace and quiet. They had heard the stories about the house, but they scoff at superstition, and do not heed my warnings. They should have left while they could, but now, I am forced into what I must do. As Salem the butler, you must watch the new inhabitants of the  Loa house, and foil their attempts to destroy the spirit of Jean le Noir, your old master. You are aided by Le Croix, Lula, and the Madame, three voodoo specialists, in your quest for the dead. In your quest for...VOODOO. The story in this game is pretty lengthy at best, but you are force to find out your next steps through really short dialog. The characters are quite static, and they don’t do much to make you care about them. The “victims”, the Lafayettes, are the most static, and in a story, that’s never a plus. The only characters you have any reason to like are Salem, for his humor, and the frequently abused chickens, who, pre-abuse, apparently “expect no good from you”. My favorite part of this game is anything involving a chicken. One big upside to this game is the length of it. It's a friggin seven acts! You'll have plenty to do for VOODOO.

All right, weird and freaky synopsis aside, it’s time to discuss the game. We’ll start with the music. The music in this game is quite close to holding the style of the Louisiana tunes, but, unfortunately, the tunes are creepy and depressing. I would say fortunately, but I think that this game would have done better without music, as the overly dark score of this game makes it tough for me to enjoy it. Then again, what you do to chickens in this game kind of goes along with the music. You’ll see. Graphics are a big plus for this game. Everything but the characters are 3D rendered. Realistic shadows and lighting invade every nook and cranny of every background, and the items you collect in your quest are also quite detailed. The characters are drawn very well, and they show up as a darkly styled picture in the background. The bad thing is that, it’s almost like the artists were too lazy to redraw a good outdoors painting for each character, but instead they rehashed their conversation portraits. I consider this a big no-no. It’s not pretty and takes away from the visual atmosphere. I wouldn't call this game scary anyway though. More like dark and mysterious. Which isn't a bad thing.

The big plus sides to this game are the 3D rendering and the gameplay. The gameplay is the best part of this game, and is what really makes it worth the play. You have your Sierra style GUI, which includes newer icons for using something(a gear), and an icon for using the inventory item with something(two gears). You have every kind of puzzle in this game, from a musical puzzle, two examples of cooking, inventory puzzles, and puzzles within puzzles. All in all, this game's highlight is it’s puzzles, which are fun to figure out. But they aren’t for the impatient player. The only bad puzzle in the game is one where you are forced to look through five locations for your VOODOO compatriots in order to receive clues for some other lengthier puzzles.

So to conclude, this game may not leave any lasting impression, but it is a fun game to play if you are looking for some occasional humor and a good challenge. Warning: Chickens may hate this game. But I give it 4 out of 5 carrots.

Review by: Secret Fawful