A desperate woman tried to flee the City, but her helicopter crashed in the middle of nowhere, in a desert referred to as the Gap. She dies, but her young son Robert survived the crash and was found by a tribe of desert natives, who accepted him and brought him up as one of their own. Soon he forgot the city life and learned the skills of hunting, but also proved himself to be quite a handyman. All seemed tranquil until one night men in uniform came to the tribe, in a search from somebody who didn’t belong there. Somebody, who was born in the City, but lived in the Gap, they were looking for you – Robert. To save the tribe, for which the enforcer in charge threatened to kill off, you came out of hiding. That didn’t help much, for as soon as they flew off with you, they blasted the tribe off the face of the planet. With the only family you knew gone and with you being transported out of the only world you knew you have to survive yet another crash (what is it with you and helicopters crashing?) to gain the little freedom a hunted man can claim. Now you’re accompanied by your robot pal Joey (whom you created yourself) and obviously aided by a higher force, which can be quite deadly for people trying to get in your way (as one of your pursuers will soon find out).
As you can see, the plot is very thick and it is therefore well worth playing the game, just to make heads or tails of it. If there would be a movie made after this plot it would be right up there with other great Sci-Fi titles such as “Mad Max”, “Blade Runner”, “Water World”, “I, Robot” and similar. The dialogues are mostly cynical which fits the post modern dystopia.
The graphics are great 256 colour VGA graphics, with smooth animation and a reasonable amount of detail for the time being. Naturally on today high resolution graphic card adapters this game doesn’t look like all that much, but the graphics still do look good enough. The music score (although a bit too loud, so you might want to turn in down a few notches to hear some parts of the dialogue) is simply brilliant. It’s well worth the name Soundtrack, because it does sound monumental enough (and you wouldn’t mind the slightest bit if it played in the background of movies like Star Wars or Indiana Jones). The game interface is simple enough to handle. Left-clicking will get you to a location and have you throw a look at the object there and right-clicking will let you manipulate the objects. You’ll find the entire inventory at the top of the game screen (just drag the mouse there and the inventory will open). You can call up the game menu by pressing F5 (the standard key for it).
All in all the gameplay is not really complicated, the puzzles are challenging, but mostly logical (so you won’t have to look for the craziest possible solution) and you don’t have to fear that every single mistake will end up in a frustrating death. So the gaming experience is superb and this game is defiantly a gem in its own right, capable of standing shoulder to shoulder with the best of adventured Sierra or Lucasarts ever put on the market!
Review by: Sebatianos